Dos2 max persuasion needed. kaleb314. Dos2 max persuasion needed

 
 kaleb314Dos2 max persuasion needed  I would say the two most important traits you can have on the first island

For some it’s 19 or 21. found the shoes first then the skeleton hand. All characters begin with a basic 10 points in each attribute. If you have either or both of these characters in. ago. Act 3: 10%. Only Lucky Charm and Loremaster are shared among party members. 11 The Rogue Remains A Safe Choice. In the case OP is talking about (I think) you will get a [DWARF] option when you need to pass the persuasion check, if you talk to him with a dwarf. Every other Civil Ability - Bartering, Persuasion, Telekinesis, Sneaking, and Thievery - will only affect the character who has leveled up that skill. There's no point in half-arsing persuasion. i always max persuasion in games like this, so when your persuasion is as high as it reasonably can. You can have a two-man team where both make use of the Lone Wolf talent; alternatively you could both. The maximum Persuasion possible is 5 and some belts may increase Persuasion by 1 but that's it. These can be reset on the Lady Vengeance when you. Summoners max out summoning, mages max out their respective. There is no point in "saving for later" - that "later" never comes and after 20 hours into the game potions and grenades will take about 2/3 of equipment. Because Persuasion checks are sometimes made on animals as well as humans. Same goes for most other civil abilities. ago. It can be better to pick an option with a stat you have nothing invested. Step 33 – Fort Joy Drawbridge Exit to the Hollow Marshes. Marg initially charges only 3 gold, and can be persuaded to charge only 1. You can read more on that here:. This means that you can get a trading discount of 1% for each 5 attitude points you have on a merchant. From there though, the persuasion skill does most of the work. I had a max persuasion Lohse fail her persuasion checks to get Beast to follow her as the Divine until I picked her lowest stat option, which worked. Custom lizard with mystic, scholar, pet pal and tons of persuasion. 1. That means you can't pump one skill up to max and will at times be forced to spread points around, and if you can spread points around, you're more likely to do so, and thus less likely to have exactly the same amount of persuasion needed to pass a check. Demon now gives you a 33% chance to gain a rand. Also, if you are into petpal, try to make the pursuader the petpal guy. But what I learnt too late (at the door of the Council) is that you can respec to have 5 in Persuasion. However, at the Elf Temple, I send my character with max persuasion (along with any persuasion augmenting items) to talk to Gareth. To acquire this quest, you need to get in Bloodmoon vault #2 on Bloodmoon Island. For loremaster likewise. Some of the. One character has 35 FIN and fails the Finesse dialog that has a persuasion requirement of 4. DOS2 Guide. in lonewolf i would prefer spent point on. That doesn't stop him from getting to the Elf Temple. The experience requirements for level up is as follows: Level 1: 0. I'm always clearing all barrels and crates but I did not find one nail or one needle. If their attitude towards you is too low at that point (you haven't done their side quests etc) you need to pass a. You will always want to lead with your persuasion character so they get talked to rather than someone else. Investing in this skill increases the range you can move objects via telekinesis by 4 meters per point. (7500) 2. It should work like this : [strength/intel/finesse]x [persuasion]= score. Loremaster: Loremaster identifiles enemies and allows you to identify items. 1. 1 Persuasion. All characters begin with a basic 10 points in each attribute. Minimum Stat values required for lvl 21 (Max lvl) gear is 14 for each respective type. Ifan is a Ranger/Summoner (max summoner & warfare, but start with 2 huntsman) Give Fane thievery because he’s undead. Civil abilites like bartering and thievery are not shared between party members. Giving them gold and/or items also rewards. Companions will take all their equipment with them when they leave so if you think a. Generally if you have a max out theif you don't need to buy anything ever. The 'All skilled up' talent helps. Pet Pal does seem to fall off after Dwiftwood to be honest though. Quests come in a wide variety, ranging from clearing out a cave to finding a person your companion has beef with. These fights were given like 5xp per kill or something so balance isn't affected. If I should hang on to it, what level do people usually fight the Djinn at for best exp return. I have no Undead in my party. Kill Source Hound Thulnir: 200 XP; Kill Windego: 900 XP; Find. Pretty much I guess this is the case, that persuasion skill just makes up a disproportionate amount of the chance to succeed compared to the other two factors involved. like bow vendor in driftwood, pet featherfall, etc. Some checks just have absurdly high requirements. For each guy, you run around all the npcs, and steal. Alive Oct 4, 2017 @ 5:17am. Try have 1 or 2 in sneak on your thief, use belts/boots with sneak if needed. There is a huge amount of exp that you can lose in quests depending on the choices that you make. While it's recommended you can still beat the game without passing any persuasion checks, so feel free to omit on this end though be warned there are some. I'd say having an undead with thievery is also pretty nice with no need for lockpicks. Unless I'm missing something. ), I have two characters choose the "Finesse" dialog choice. Thanks for this, one thing I do with the Captain set is a bit faster. You can only pickpocket each NPC once per game with each character. Make him a mage since he is a scholar. It requires a threshold of 6. talk to magisters first, feign ignorance, tell them you will have a chat with the sorceress. DOS2 side quest checklist + a detailed map of all start locations!Ha, wow, it would've never occurred to me to pull them into the paladins to dumpster the scarecrows. Generally this skill allows you to increase threshold needed to persuade NPCs in certain scenarios. Higher levels of this ability allow you to identify higher level items, and do so at a faster rate. Critical multiplier is also on two-handed. For necessary, I'd say 3 points in thievery (maybe 2, if you luck out on gear) because you'll find 2 points easily in Act 2 from gear (3 definites depending on choices in Act 1 and 2). The two main factors are your persuasion stat, and the choice itself. 14STR for Plate, 14FIN for Leather, 14CON for Shields, 14INT for Cloth. 2. Sometimes persuasion checks are put in which do not actually do anything. For max xp during the Dallis fight, you need to reduce Dallis’s HP to reach around 400 and leaving her minions at least one. I'm still not clear on how persuasion works exactly. So, I unchained Sebille, got Red Prince to talk to Zaleskar. The pawn is the other reason scoundrel is great. All lizards have +1 to persuasion. Lucky charm doesn't stack across characters. I tried different options and I don't recall the persuasion check adding anything else but a little spice to the conversation. 1 Persuasion. . The designers made this game in a manner where you can play 'inefficiently' and still win. Probably it rolls a "dice", say 1-100. Dead_MAX • 6 yr. If I should hang on to it, what level do people usually fight the Djinn at for best exp return. Decreasing the cost of goods and increasing the value of goods you sell them in the future. 2. There are a LOT of quests that you need to pass persuasion checks. Obviously rogues make the best use of scoundrel as you should never be attacking without a critical so your multiplier is the most important. Its part of the armor set quests that were added in the DE version. r/DivinityOriginalSin A chip A close button A chip A close button Originally posted by Azurus: I could never take the girl with me without killing buttons, and I still don't know how to wake her up. Recommended for mages and spellcasters. Due to the round-robin nature of Divinity 2's combat, no matter how high a character's initiative is they can never (without killing the enemy who goes after they do or summoning a minion) have two allied turns in a row. The relevent stat, INT, STR, whatever isn't important in persuasion unless the persuasion skill needed to pass the check is equal to the difficulty of the check itself. While DOS2 having the more fun class building and. Attributes. Second, even if the peaceful approach gave more XP, you would still feel like you had to kill them because there would still be XP on the table. 3. But you get help after failing persuasion where the game informs you: "Persuasion Failure! Your Persuasion: 2, Needed: 4" Example: Persuasion on a troll- Strength persuasion (intimidation) requirement might need 7 persuasion but an intellect persuasion may only need 5 persuasion. Yes, Hilde will drop books, but beware as she may not drop the books you want (unless you just want books to combine, then it doesn't matter). 5/5 combats. However, you can use them as disposable thieves. I'm currently in chapter 2, but I'm thinking about. 05) = 200. The exact numbers are escaping me at the moment. It seems like Persuasion is +20 now, and your stats are worth 1% for every point above 10. This means that you would need to have the Persuasion talent leveled to 3 to pass this check. Therefore, to maximize gold profit when selling items it would be best to have your character. a taste for freedom. The slight issue with that is to effectively pickpocket you also may also need a small investment into Sneaking. This can include obtaining more information, defusing violent situations, or gaining profitable rewards. I hope he can hold them all at once otherwise I have to sell half of them, stop the trade and transfer the rest of the items over. #8. Same applies to their weapon types. Level 2: 2,000. If the companion's attitude drops low enough, they'll leave you, sometimes they'll wait till the end of the act. Second, if you actually use them to talk your way through an encounter, you get much less (or zero) experience and loot compared to having just fought your way through. Seeking Revenge Walkthrough. First of all - I set a few goals: a) "Hammered achievement" as early as possible. This is a fresh. Because Attitude is capped at 100, and merchant mark-up has a floor of 1. Bartering is very straightforward. 8,990,000. You can min/max it a bit using gear like Gloves of Acquisition which gives +2 Thievery so you only need 3 hard points. So 2h characters (2h strength, spear, staff) can get extra critical multiplier making scoundrel even higher damage. I'd say having an undead with thievery is also pretty nice with no need for lockpicks. The highest an NPC can have, is 40?, so the question is how the difference in stats are. Stingtail is a NPC in Divinity: Original Sin 2. Bartering Tweaks shares the highest barter and persuasion bonuses among the party while trading, allowing shared discounts for all. you recommend to give the Ring with Persuasion +1 to fulfill a quest (5000 XP). #1 CAN U IMAGINE 16 TIMES THE DRM? Jan 16, 2020 @ 5:11am Persuasion is key to getting best possible exp or rewards with quests in vanilla. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. What is the most powerful form of persuasion? Pathos: Strategy of emotions and affect. slicernce • 6 yr. no, persuasion does not make the game too easy. Zaleskar is important both for Ifan’s quest and Sebille’s. With 2 points in persuasion, you bring the 50% threshold down to 45, 3 points brings it to about 40. Lucky Charm is a civil ability in Divinity Orginal Sin 2. There is no point in "saving for later" - that "later" never comes and after 20 hours into the game potions and grenades will take about 2/3 of equipment. To pickpocket, enter sneak mode and click on the person you want to pickpocket. Aristotle argued that logos was the strongest and most reliable form of persuasion; the most effective form of persuasion, however, utilizes all three appeals. Hannag/Window of Opportunity Persuasion check. Divinity: Original Sin 2 > General Discussions > Topic Details. But, if a character has a Persuasion(CHA) higher than +10 (I've seen +13 at level 12) then you don't need to buy full Attitude, just 40. Zaleskar is important both for Ifan’s quest and Sebille’s. There also is the chest piece of the act 1 Captain's set. You can see an example of this when you cycle through party members while trading - see how the attitude of the vendor changes. It's located along the southern edge of Reaper's Coast. When I looked at the answer, it seemed to be a better fit with Beast's personality. Max XP Guide for Act 1 (Reach Level 10 Before Act 2) By Buwa. DOS2 Guide Hi everyone, I just finished writing up a Tactician and Honour Mode Guide. But, X can be lowered by having a high stat in the relevant attribute. 4. More points means you can claim higher skill. Talk to the cat first, offer to help, break the columns, and then talk to the girl. As near as I can tell, attributes will only affect Persuasion by one single point. It also increases the starting Attitude. Attributes. CryptoYou don't need a fine-tuned starting build, you can fine tune later without restarting. Also, you need to heavily explore Driftwood if you're only level 9, then head west. you will get a captain's charismatic coat, with +1 persuasion and Tyrant's Charm. b) All quests in Act 1 solved. 930,000. Use that character to talk to a vendor, give them 1000-2000 gold for free and enjoy almost a 50% discount around bartering 6. Takedown. Once you stole everyone with each mercenary (there are about 10 of them), then it's over, and you can't steal anymore. Once he is freed, he will attack you unless a character has Pet Pal. Buffing pre combat in DoS2 seems to be almost impossible or is limited to ~2 buffs max before you engage the enemy due to the short duration of buffs, the casting limitations of a round-based RPG and the lack of a pause function. Persuasion choices are set in 5 levels of difficulty: Always - Easy - Normal - Hard - Impossible . When should you have this skill? Yeah, kinda But i think it is balanced since you are forced to sacrifice a jewelery slot to make sure you pass all the checks. (Ones that have been recommended from others are good) Although I would highly recommend to install the script extender ( link ). Try this combination and you'll never be bored nor defendless. J'aime le fromage. 5% Spell and Scroll damage per level. Persuasion options don't have much to do with you. Needless to say, questing in RPGs is the main method of leveling in nearly every game, Divinity 2 being no exception. dos2 burying the past max xp. You can certainly reach Level 20 by taking the persuasive route. Wits is an Attribute in Divinity Original Sin 2 . So I'm somewhere in act II and I want to be sure I have max attitude with all my companions before moving to act III and since I'm not sure when it will change I'm trying to get them all at 100 before doing too much. Persuasion is a civil skill in Divinity: Original Sin II. Persuasion: Persuasion helps you convince characters to do your bidding in dialogues, and increases how much characters like you. Any points over 5 only increases proc chance. _ Coop with friends: Lohse: Enchanter (Aero, Hydro CC)Tharos47 • 6 yr. Well I usually do lonewolf playthroughs and then I just stick to Persuasion and Loremaater but in a 4 player Party I usually pick the same talents as you. Demon now gives you a 33% chance to gain a rand. The amount of XP you need to get may seem intimidating, but it doesn't take that long to level up - you need many XP points, but you acquire them quickly as well. ago. I think you will miss out on one quest but not a critical one. Thievery Information. You can use this via a Mask of the Shapeshifter. Get the soul jar, bless the chest, get the captain to go away without giving him the soul jar (other persuasion checks). In a party of 4, I would absolutely have my main person that does all the talking have persuasion and Pet Pal. So there are ways to get 6+. Sometimes I put some Points into Luck because it can really give you amazing. Divinity Original Sin 2 offers you the chance to take on the role of the charismatic bard with its Persuasion Ability. you sir, are my hero of the day. Persuasion's primary usage is to help achieve a potentially more desirable outcome during dialogues with non-player characters. Third, my party leader spoke to Stingtail about the oranges. So apparently the second character is able to lower the requirement somehow. A Rogue or Bard can pick a wide array of skills to be proficient in, and they'll just level up as the character levels up. A total of 30 points can be added to an attribute for a maximum. On Tactician difficulty, this enemy grants a Water Immunity Aura. I'm worried that A we'll never see dialogue meant for dwarves/human/elves or were going to get into some pretty annoying fights just because my friends walk 2. Yes, Hilde will drop books, but beware as she may not drop the books you want (unless you just want books to combine, then it doesn't matter). Eventually, it couldn't be pushed further and we said our goodbyes, raced for divinity, saw Dallis ruining everything and went to Arx where our party members realized that we'd need to team up and finish. The more points you have. Attributes are the base stats of your characters in Divinity: Original Sin 2. Damage her until she gets knocked down and perform the surgery. You have 4 players in the group. Succeeds some persuasion. The game is very opaque about this and each version seems to have changed things. One character has 35 FIN and fails the Finesse dialog that has a persuasion requirement of 4. Because those are the real money maker. Hey all - I just ran into Hannag for this quest. When I convinced him I ran back to ship and maxed my persuasion attribute and persuasion talent. This is a game that's a lot better when you are really appreciating the dialogue/story and not just skipping it to get through the combat. Second depend on what armor damage you want to focus on. Each point in the corresponding stat removes 1. Since you don't really need a lot of points in the magic schools for support, this person is also a summoner. Best summon in late game is ifan soul wolf if u use pet power gift bag. ago. Loremaster is a very useful, passive skill. Thievery is pretty useful, Persuasion as well. To examine a monster or NPC, select them and choose Examine. Both have 1 Persuasion. Early get points in Poly, Aero and Scoundrel for Cham. The Attitude Rating System. RobotGodzilla Dec 31, 2019 @ 7:59pm. Different pieces of gear can spawn with different social bonuses. Difficulty Level. They shouldn't have attached stats to those statements at all as far as I am concerned. A character with a total of 26 Intelligence will lower the threshold by 1, making it 5. It is also where you will encounter a merchant by the name of Zaleskar. ; If you tell Griff that he stole the oranges, a unique NPC Silence will be seen. 2 attribute points, 1 combat point. Lucky Charm Notes. Sebille was an Assassin —> would be a rogue (max scoundrel/warfare) , and you’d want to max persuasion on your main character. There are necklaces, a ring, and I believe a nobility hat, and lizards. It ended up working out right, she dropped two books, which were exactly the ones I wanted. Your best stat might be the hardest response to pass and having a lower persuasion fails it instantly. +1 Thievery 6 : Trade: Trader's Tongue: Improves your bartering techniques. DOS2 Help. That means you can't pump one skill up to max and will at times be forced to spread points around, and if you can spread points around, you're more likely to do so, and thus less likely to have exactly the same amount of persuasion needed to pass a check. OK, this guide is a bit unclear. I think my persuasion above should be 4 and the check should pass. Silence Broken Objectives. you may need it in order to get the sorts of quest results you want. Mages aren't too strong in act 1, so I start as a fighter with polymorph, warfare, scoundrel and thievery. If you have either or both of these characters in. Lock difficulty scales with the game--as you progress, you'll find that 1 thievery isn't enough. You can pass the persuasion check to ask Grog to lower the bridge tolls. Make sure you open the chest at #2 and read the book otherwise the door at #4 will require a Persuasion check to open. Thievery is great for opening doors/chests that you don't have the key, but also to gear yourself up and gather money. Some talents are incompatible with others, so plan accordingly. After i failed my first persuasion check that requiered 6 points in the skill i just reloaded and kept the fishermen ring equipped all the time, way more convinient, besides a couple of points into warfare or necro and +80ish mahic armor are not that big of a deal In order to succeed at a persuasion check, you need to reach the required threshold. e. There isn't ever a risk. If you have more Finesse than the target, Finesse Persuasions get easier. You only get a total of 6 Civil ability points throughout an average playthrough, so you can only max out one of them, and its advised to stick with a different one for each party member, and max out the chosen ability first. true. Thievery is the best skill in the game, followed by persuasion as there are certain quests/option that require a speech check to access. If it's too rarely used, I think I'd rather breath fire. Persuasion on my main finesse character Lore on someone else Lucky Charm on the fourth, which I pump up with as much gear as possible. It's the same problem as with "choice when it comes to your companions and their starting classes". Each racial type gets +1 to a civil ability and another special talent: Lizards; no need for a shovel, +1 persuasion, 10% fire and poison resistance, and Dragon's Blaze (free fire in a short range cone)I didn't think you needed persuasion to convince your party to not ascend. And don't overthink it. As far as I know, Lucky Charm is a chance at bonus loot any time you open a container for the first time. With entartaining options. Max warfare for physical damage and pick up some utility skills from. Talk to Birdie with persuasion: 1. The key to his cage can be found in the same room. Max Fin and then Wits, get Huntsman to 2 at level 4 for Tact. DOS2 DE Needs to finally have party-wide Barter/Lucky charm/persuasion. LOCKPICKS: anvil + claw hammer + nails. Now putting a point into Dual wielding will give you 5% from the base value (in this case 5% from 100) while Warfare will give you 5% from the end value (in this case 5% from 200). It sounds as if you've made him hostile so your only option is to kill him. Persuasion choices are set in 5 levels of difficulty: Always - Easy - Normal - Hard - Impossible . However those checks seem to be pretty few and far between and. As far as I understand Act 2 and later so far, this combination opens the door to many, many quests. Then. A. Loremaster is best left at 2 so you can view enemy resistances. It is the same in both single player and multiplayer. Remember that the loot you find will be scaled to the. Birdie information. 400 XP (Return to Fort Joy Ghetto) High Judge Orivand Fight: 5. Inside the cave at #4 you will have to fight the Captain. braccus rex. At character creation you will get 3 attribute points, 2 combat ability points and 1 civil ability point. i was just doing a max xp run with maliex's guide. Another character that only has 10 FIN also fails the Finesse dialog, but the requirement is only 3. Yes definatly. I decided to do some very light testing on this with Tarquin once I got to him for the first time. Stacking as high as you can on one character is beneficial, especially if you have a room full of little containers. This does seem in line with your test samples, but your encounters are in early Act 1, and there most of the checks with attributes require much lower values (like 12INT or 14WIS in your examples). Once you open the door Gareth will come inside and tell you if you don't kill the silent monks he will (you gain marginally more experience for letting him kill them. Builds like Occult Flame wielder bc its magic damages its respective armor. That will increase the attitude to with 25 (5 each point in persuasion) to all companions. (To open the statue, you need to let one character with Scholar tag to decipher the book Ornate Hymnal, it turns to The Taming of Holy Fire. Gareth seems scripted to arrive there, providing he hasn't been killed. the wrecked caravan. Character Stats & Information Abilities (and Skills) Abilities in the game are not spells you use to attack enemies with, those are your skills. Gareth seems scripted to arrive there, providing he hasn't been killed. Well she had no persuasion so failed, killed him and ate him for the info I needed. So basically just respec two of your characters civil points when you land in Act 2 so you have max persuasion on one and max thievery on another. Birdie is a hound that has been fed tainted meat and been treated poorly in an attempt to turn him into a source hound. But it does not need to be your main character, it can be any member of your party. persuasion gives a +5 bonus to all your attributes for speech checks. Yes, they are valuable, but their amount in your equipment increases rapidly. AsfarAstheWorldGoes 6 yr. lacker • 6 yr. Act 4: %20. What is the max persuasion Divinity 2? Every level of Persuasion increases the base attitude of an NPC by 5 points, each of which equals 1% of trading discount, upto a maximum of 100 attitude. Act 2 starts with thievery 2 and ends up to 3. He will say that his mind has been irreversibly corrupted from his training and just. Act IV in particular is pretty notorious for having tons of persuasion checks. I don't know what the threshold is, but you can go back to the mirror on lady vengeance and just max everything. Depending on your choice, several scenarios can happen. a finesse persuasion for Red Prince against Gareth has a threshold of 5. This is on tactician. This begins upon finding a magical lamp. Kick someone off the party, get a fifth party member and build persuation+petpal, talk to the dog, kick that guy off and get the original party member back on the team. It is only the neurosis of the min-maxing player that forces you to kill everyone. Speak to Karon or one of the nearby spirits. Act 4: %20. TO MAKE MONEY CRAFTING TIP 2: Short sticks -> Makeshift Axe and Long sticks -> 2-Handed Staffs. Divinity Original Sin 2 Wiki has all information. Later go for Scoundrel or Ranged, HUntsman is not required until level 16 for Arrow Storm. Second, even if the peaceful approach gave more XP, you would still feel like you had to kill them because there would still be XP on the table. Some dialog points will require a certain level in persuasion. 1st run I hardly stole anything but looted almost everything, was scrounging for gold through most of Arx. I don't know what the threshold is, but you can go back to the mirror on lady vengeance and just max everything. in fact, i highly recommend it. This section will briefly explain the differences in the difficulty options available in Divinity: OS 2, and also give an overview of the concept of how to deal with the difficulty of the game. You can earn attitude by doing other things the characters like, or interacting with other characters in a way that pleases them. RobotGodzilla Dec 31, 2019 @ 7:59pm. Start automatically after entering the area. Not always, but if you're trying to steal from a merchant in the middle of the town square in Act 2 or the market in Arx it may be necessary. There are no stat checks when it comes to persuasion. It sounds as if you've made him hostile so your only option is to kill him.